Ace Blackjack Twenty One Cider

Tomspur

When the French game of Vingt-et-Un (meaning twenty-one), came to America via French colonists, it helped to change the way Aces were perceived and used in blackjack, by shifting the previous perception of royal cards as being the best cards, especially following the beheading of King Louis XVI. Ace BlackJack Twenty One Premium Craft Cider Gravenstein Apple Vintage 2015 Alc 9% by Vol 1.5PT (750 ML) Taste #75: First and/or Only Impression: This hard cider has a very sharp and sweetness to it; personal opinion: this hard cider taste better then the 'apple' version of the same company. Note: Bought it 'Online'. According to the official.

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Flea are you only interested in math drills because you want to improve your math or do you have a means to an end? You mentioned beginner poker training in your OP. Is that part of the reason?Blackjack
“There is something about the outside of a horse that is good for the inside of a man.” - Winston Churchill
FleaStiff
On a recent casino adventure, I initially did very well in Blackjack and Baccarat but the dealers all realized my math was very slow and would tell me my card totals. Some dealers also pointed out to me that I was hitting on a dealer up-card of 6. Several times I'd motion for an additional card and the dealer would ignore it and continue along to the next player.
So I've decided to get this arithmetic thing down pat.
On the same recent casino adventure I was also playing several poker variant games for the first time. Having always heard that one needs Jacks or Better to open, I thought that the lowest poker hand was a pair of jacks. The dealer seemed amazed at my ignorance. I know I will be playing lots more Pai Gow Poker in the future so I want to learn the rules and the math of poker and its variants.
tringlomane
I'm curious. Did you think you needed to have a pair of Jacks to open in Texas Hold 'em? You only get two cards to start with! Jacks, Queens, Kings, and Aces are very good hands in that game!
FleaStiff
I've not played Texas Hold 'em or Ultimate Texas Holdem. Did cruise by the UTH table on this last trip and also the Mississippi Stud table. Liked that maximum sixty grand payout legend on the felt.
FleaStiff
The clues were several and as in many mysteries, somewhat subtle and often constituting behavior that would be well in the range of normal if not necessarily customary and usual.
First, I mislaid my ignition key somewhere in my home. Now how often does anyone do that? And of those few times, how is it that a cursory search does not reveal where the key is hiding. Normally, I check the table, the computer area, the refrigerator and the area where the cat keeps his playthings, ie. the areas of the carpet where I am most likely to be walking bare foot. It doesn't take long to find an errant car key in your own home. This time it took me two frustrating hours and I finally had to resort to a spare key I had once given to a long-ago companion who, after searching her spare key rings finally found it and was able to send her husband to deliver the key to me. (For the really curious, the answer is no. Not even once have I ever found a missing key in the refrigerator; but I still look there. After all, if you've already opened the refrigerator door, might as well grab yourself a cold one while you are looking for that errant key).
The next clue was my choice of routes. Our DJ members can cue up 'Shelter from the Storm' or something just about now. It was a ferocious rain storm and I chose a long way round instead of making use of my local knowledge of short cuts. Now in a particularly blinding rainstorm that can even make sense, but it was not the 'mentally sharp' thing to do.
I don't smoke but I don't have fights about or get sickened by it. Its simply that smoking is not one of my vices. Yet, some jerk with the world's foulest smelling cigar affected me almost instantly at a Blackjack table. Of course others complained and the Dealer promptly had him put it out.
I forget one blackjack dealer's exact words but he was asking me if I was 'in the game'. He did not mean playing, after all I was the only one at his table, he meant more in the sense of awake and mentally alert. He said he was going to 'get me in the game' and kept chatting to demand my mental attention.
Now remember folks, while I dearly love all Tray Lizards and consider theirs to be a most noble profession, this was at a Seminole casino wherein I would have to pay for any booze so I was sticking with my Double Orange Juice, No Ice because that way I just have to tip a couple of bucks and never actually pay for the beverage since there is no alcohol. So don't start thinking that I'm drunk as a skunk or anything. Playing that way perhaps but 'sober as a judge'.
Luck had originally been with me at BJ and Mini-Bacc but my play was poor and above all very slow. Soon luck deserted me too. Dealers started telling me 'you don't want to hit, I'm showing a six' and some dealers started skipping over me. All dealers seemed to be adding my hands for me, even though I'd not asked them to do so. I was just slowing down mentally and not registering the full extent of my deteriorating performance.
Now the purpose of the trip was to extend my repertoire beyond just BJ and Mini-Bacc; I was to learn some poker variants too.
So I was wandering by the very crowded tables of Pai Gow Poker, Double Draw Poker, Mississippi Stud and a few others. I'm not a poker player, but know some of the terminology. I know when they say hand that they are not talking about the height of horse or anything. I may not play poker, but still about 'ante', 'raise', 'fold', etc. After all, I have heard the song about know when to fold 'em and never counting money when you are sitting at the table, so I guess I consider myself of average poker knowledge.
But Geez folks, how long does it take to learn 'you put down two red chips in a circle' and then you keep on doing it. And why was I confused about winning or losing the bonus bet when the pay table is printed on the felt though perhaps not quite so large enough. And why was I confused about 'Jacks or Better to Open' and minimum poker hand?
Dealers were finding me moody and morose and 'out of it'. Tray lizards were not throwing themselves at my feet. And I kept having to ask the PGP dealer 'what's trump'. I was having trouble keeping Barney and Blacks separated and well as dealing with two shades of blue chips, one dollar and twenty dollar value. Of course some of those tray lizards may have been happy about that. Or maybe it was the dealer that was making all those blue twenties disappear.
Well the casino adventures did continue quite pleasantly as did my return drive home. That drive must have been an adventure for me, I can't quite remember it though. I'm sure it was adventure for all those cars and trucks that wouldn't get out my way. And then I start to feel as if I had touched the wrong doorknob or chosen the wrong shopping cart handle as I realized I was feeling a bit under the weather. Soon things got to the point where a day or two go by and I can't even manipulate a key pad properly. I decided 'Oh, heck... I qualify for Medicare, I might as well use it and call The Quack. Let him hear about my inadequate keyboarding skills and general malaise that I'm self-treating with Angry Orchard hard cider.
Got to the quack's office and my vital signs showed 65 percent blood oxygenation. Alarms on the equipment go off its 55 or below and you get transported to the ER, so it was a concern to each of us. He was concerned about his billing codes and I was concerned about what was happening. My oxygen levels should not be that low, particularly in the daytime. I should be no less than 96 percent oxygen and I'm showing 65??
Well, I'm on six different meds now and showing real improvement. They don't know quite yet what 'bugs' they are fighting so they are using broad spectrum antibiotics and my more chipper self seems to be returning.
The trouble is: that darned ignition key is still 'gone missing' and that Purple Barney and his Black companions are gone forever!
goeagles55
A good drill to get card totals down is to simply take a deck of cards and add them as you quickly go through them. If you go over 21, say 'Break.' When you 'break' or get a (hard) total 17 or greater, go back to zero.
In general, and not just for this drill, count Aces as one first, then that total plus ten. (eg. 3,2,3,A, is 9 or 9+10, which is 19)
FleaStiff

A good drill to get card totals down is to simply take a deck of cards and add them as you quickly go through them. If you go over 21, say 'Break.' When you 'break' or get a (hard) total 17 or greater, go back to zero.
In general, and not just for this drill, count Aces as one first, then that total plus ten. (eg. 3,2,3,A, is 9 or 9+10, which is 19)


Yes, the Wizard's You-tube tape library features a former 'cleavage tax' dealer who set up her ironing board, turned on the tv news for distraction and then 'talked down the deck'.
As an example of the problem: your 3,2,3,A series counts down in my case as: three and two are five maybe, but three and three are definitely six and two makes eight and Oh, Lord.. There is a Ace (heart flutters)... so its eight and 11 ... is that Twenty One or Seventeen...and why are the other players all screaming at me about Go Fish as they walk away from the table and leave their money there muttering about putting that guy out of his misery'. Okay, that is an exaggeration of what would happen if the dealer didn't step in and announce 'nine or nineteen' to me.
But I'm getting better. Learning to type on the darn keypad to answer the drills and I haven't used a touch key pad for decades.
FleaStiff

http://arithmetic.zetamac.com/
Set it for addition only and set the range of numbers from 1 to 11.

Thanks. I have not even had my morning coffee yet but I've doubled my score and had only two fingering errors on the keyboard this morning.
FleaStiff
Just got a score of 36 on a 120 second drill of addition. Had a few keyboard errors that delayed me a bit and had two or three actual errors.
Getting better!
Mission146

Just got a score of 36 on a 120 second drill of addition. Had a few keyboard errors that delayed me a bit and had two or three actual errors.
Getting better!


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I got a 72 on my first time trying addition, I'll probably try some more later. One actual error, six keypad errors, I keep having to look down at it.
Vultures can't be choosers.

With the exception of Poker, Blackjack is the most popular gambling card game.

  • Game Type: Casino
  • Age: 18+
  • Players: 2, 3, 4, 5+
  • Tag: Twenty-OneVingt-et-Un

Equally well known as Twenty-One. The rules are simple, the play is thrilling, and there is opportunity for high strategy. In fact, for the expert player who mathematically plays a perfect game and is able to count cards, the odds are sometimes in that player's favor to win.

But even for the casual participant who plays a reasonably good game, the casino odds are less, making Blackjack one of the most attractive casino games for the player. While the popularity of Blackjack dates from World War I, its roots go back to the 1760s in France, where it is called Vingt-et-Un (French for 21). Today, Blackjack is the one card game that can be found in every American gambling casino. As a popular home game, it is played with slightly different rules. In the casino version, the house is the dealer (a 'permanent bank'). In casino play, the dealer remains standing, and the players are seated. The dealer is in charge of running all aspects of the game, from shuffling and dealing the cards to handling all bets. In the home game, all of the players have the opportunity to be the dealer (a 'changing bank').

The Pack

The standard 52-card pack is used, but in most casinos several decks of cards are shuffled together. The six-deck game (312 cards) is the most popular. In addition, the dealer uses a blank plastic card, which is never dealt, but is placed toward the bottom of the pack to indicate when it will be time for the cards to be reshuffled. When four or more decks are used, they are dealt from a shoe (a box that allows the dealer to remove cards one at a time, face down, without actually holding one or more packs).

Object of the Game

Each participant attempts to beat the dealer by getting a count as close to 21 as possible, without going over 21.

Card Values/Scoring

It is up to each individual player if an ace is worth 1 or 11. Face cards are 10 and any other card is its pip value.

Betting

Before the deal begins, each player places a bet, in chips, in front of them in the designated area. Minimum and maximum limits are established on the betting, and the general limits are from $2 to $500.

The Shuffle and Cut

The dealer thoroughly shuffles portions of the pack until all the cards have been mixed and combined. The dealer designates one of the players to cut, and the plastic insert card is placed so that the last 60 to 75 cards or so will not be used. (Not dealing to the bottom of all the cards makes it more difficult for professional card counters to operate effectively.)

The Deal

When all the players have placed their bets, the dealer gives one card face up to each player in rotation clockwise, and then one card face up to themselves. Another round of cards is then dealt face up to each player, but the dealer takes the second card face down. Thus, each player except the dealer receives two cards face up, and the dealer receives one card face up and one card face down. (In some games, played with only one deck, the players' cards are dealt face down and they get to hold them. Today, however, virtually all Blackjack games feature the players' cards dealt face up on the condition that no player may touch any cards.)

Naturals

If a player's first two cards are an ace and a 'ten-card' (a picture card or 10), giving a count of 21 in two cards, this is a natural or 'blackjack.' If any player has a natural and the dealer does not, the dealer immediately pays that player one and a half times the amount of their bet. If the dealer has a natural, they immediately collect the bets of all players who do not have naturals, (but no additional amount). If the dealer and another player both have naturals, the bet of that player is a stand-off (a tie), and the player takes back his chips.

If the dealer's face-up card is a ten-card or an ace, they look at their face-down card to see if the two cards make a natural. If the face-up card is not a ten-card or an ace, they do not look at the face-down card until it is the dealer's turn to play.

The Play

The player to the left goes first and must decide whether to 'stand' (not ask for another card) or 'hit' (ask for another card in an attempt to get closer to a count of 21, or even hit 21 exactly). Thus, a player may stand on the two cards originally dealt to them, or they may ask the dealer for additional cards, one at a time, until deciding to stand on the total (if it is 21 or under), or goes 'bust' (if it is over 21). In the latter case, the player loses and the dealer collects the bet wagered. The dealer then turns to the next player to their left and serves them in the same manner.

The combination of an ace with a card other than a ten-card is known as a 'soft hand,' because the player can count the ace as a 1 or 11, and either draw cards or not. For example with a 'soft 17' (an ace and a 6), the total is 7 or 17. While a count of 17 is a good hand, the player may wish to draw for a higher total. If the draw creates a bust hand by counting the ace as an 11, the player simply counts the ace as a 1 and continues playing by standing or 'hitting' (asking the dealer for additional cards, one at a time).

The Dealer's Play

When the dealer has served every player, the dealers face-down card is turned up. If the total is 17 or more, it must stand. If the total is 16 or under, they must take a card. The dealer must continue to take cards until the total is 17 or more, at which point the dealer must stand. If the dealer has an ace, and counting it as 11 would bring the total to 17 or more (but not over 21), the dealer must count the ace as 11 and stand. The dealer's decisions, then, are automatic on all plays, whereas the player always has the option of taking one or more cards.

Signaling Intentions

When a player's turn comes, they can say 'Hit' or can signal for a card by scratching the table with a finger or two in a motion toward themselves, or they can wave their hand in the same motion that would say to someone 'Come here!' When the player decides to stand, they can say 'Stand' or 'No more,' or can signal this intention by moving their hand sideways, palm down and just above the table.

Splitting Pairs

If a player's first two cards are of the same denomination, such as two jacks or two sixes, they may choose to treat them as two separate hands when their turn comes around. The amount of the original bet then goes on one of the cards, and an equal amount must be placed as a bet on the other card. The player first plays the hand to their left by standing or hitting one or more times; only then is the hand to the right played. The two hands are thus treated separately, and the dealer settles with each on its own merits. With a pair of aces, the player is given one card for each ace and may not draw again. Also, if a ten-card is dealt to one of these aces, the payoff is equal to the bet (not one and one-half to one, as with a blackjack at any other time).

Doubling Down

Another option open to the player is doubling their bet when the original two cards dealt total 9, 10, or 11. When the player's turn comes, they place a bet equal to the original bet, and the dealer gives the player just one card, which is placed face down and is not turned up until the bets are settled at the end of the hand. With two fives, the player may split a pair, double down, or just play the hand in the regular way. Note that the dealer does not have the option of splitting or doubling down.

Insurance

When the dealer's face-up card is an ace, any of the players may make a side bet of up to half the original bet that the dealer's face-down card is a ten-card, and thus a blackjack for the house. Once all such side bets are placed, the dealer looks at the hole card. If it is a ten-card, it is turned up, and those players who have made the insurance bet win and are paid double the amount of their half-bet - a 2 to 1 payoff. When a blackjack occurs for the dealer, of course, the hand is over, and the players' main bets are collected - unless a player also has blackjack, in which case it is a stand-off. Insurance is invariably not a good proposition for the player, unless they are quite sure that there are an unusually high number of ten-cards still left undealt.

Settlement

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A bet once paid and collected is never returned. Thus, one key advantage to the dealer is that the player goes first. If the player goes bust, they have already lost their wager, even if the dealer goes bust as well. If the dealer goes over 21, the dealer pays each player who has stood the amount of that player's bet. If the dealer stands at 21 or less, the dealer pays the bet of any player having a higher total (not exceeding 21) and collects the bet of any player having a lower total. If there is a stand-off (a player having the same total as the dealer), no chips are paid out or collected.

Reshuffling

When each player's bet is settled, the dealer gathers in that player's cards and places them face up at the side against a clear plastic L-shaped shield. The dealer continues to deal from the shoe until coming to the plastic insert card, which indicates that it is time to reshuffle. Once that round of play is over, the dealer shuffles all the cards, prepares them for the cut, places the cards in the shoe, and the game continues.

Basic Strategy

Winning tactics in Blackjack require that the player play each hand in the optimum way, and such strategy always takes into account what the dealer's upcard is. When the dealer's upcard is a good one, a 7, 8, 9, 10-card, or ace for example, the player should not stop drawing until a total of 17 or more is reached. When the dealer's upcard is a poor one, 4, 5, or 6, the player should stop drawing as soon as he gets a total of 12 or higher. The strategy here is never to take a card if there is any chance of going bust. The desire with this poor holding is to let the dealer hit and hopefully go over 21. Finally, when the dealer's up card is a fair one, 2 or 3, the player should stop with a total of 13 or higher.

With a soft hand, the general strategy is to keep hitting until a total of at least 18 is reached. Thus, with an ace and a six (7 or 17), the player would not stop at 17, but would hit.

The basic strategy for doubling down is as follows: With a total of 11, the player should always double down. With a total of 10, he should double down unless the dealer shows a ten-card or an ace. With a total of 9, the player should double down only if the dealer's card is fair or poor (2 through 6).

For splitting, the player should always split a pair of aces or 8s; identical ten-cards should not be split, and neither should a pair of 5s, since two 5s are a total of 10, which can be used more effectively in doubling down. A pair of 4s should not be split either, as a total of 8 is a good number to draw to. Generally, 2s, 3s, or 7s can be split unless the dealer has an 8, 9, ten-card, or ace. Finally, 6s should not be split unless the dealer's card is poor (2 through 6).

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